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Thread: Development Diary: RiD Genesis, a new botting platform

  1. #4641
    Trent!'s Avatar
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    Quote Originally Posted by ac3ssd3n13d View Post
    This might seem like a stupid question, but are people having more success in RS3 or OSRS? I check in every now and then (like... months/years lol) to see what's going on, but I see what seems like inconsistency. I was going to give it a shot when they opened up the beta, but once I saw people getting banned I decided to give it a long wait until things were sorted out.
    More people play OSRS and therefore more people bot OSRS. However, RS3 offers some mechanics that make it easier to bot (such as using the ability bar to complete certain actions, or using bank presets, etc.)
    My ONLY Discord is trent#8258. Never trade me from anything else!

  2. #4642
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    Haven't checked on this place in a while, and I'm glad to see RiD still chugging along. Might take the plunge and get an annual package soon.

    This bot has really been years in the making haha

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  5. #4643
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    Is Genesis available to buy or download yet? if it's price locked to get now how much would it cost as i'm ready to finally push the button and buy it now anyways.

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  8. #4644
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    Yes @SVLG you can access the beta testing if you pre-order an annual subscription (subscription doesn't start till beta ends, so botting during beta is essentially free).
    You can purchase annual membership to gain access here: https://www.robotzindisguise.com/for...geid=botcp&c=0

    Or you can (for the timebeing, this will be discontinued after beta) buy a lifetime membership here: https://www.robotzindisguise.com/for...=botcp&b=9&c=5

  9. #4645
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    How is Genesis handling the new mining/smithing update?

  10. #4646
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    @RiD

    Ok let me preface this by saying I think what you've made is definitely note worthy and I appreciate the time you've put into it. And although it may not come across in the rest of the message, I actually like you as an individual and think you're a very innovative person.

    Now, can I just make an observation about the bot, and you can tell me I'm completely wrong if it's the case.

    With the nature of world objects and using a color detection method to distinguish them without any further logic, this bot is never going to get any better at actually botting than it is right now. To put it another way, bots that require any logic about a specific world item will never work with this system, so a combat bot for example is not going to happen.

    The color approach is in my opinion not a good way to go about making a revolutionary bot. There must be an alternative way at recognising a chicken or a tree in-game without simply taking a sample of its color on screen. Memory? Netcode? I guess I would just like to get some insight on why you would choose such a limiting approach, I know you're much smarter than this.

    Thank you for taking the time to read this and I look forward to your responce.

  11. #4647
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    "this bot is never going to get any better at actually botting than it is right now." damn.

  12. #4648
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    Quote Originally Posted by BazBots View Post
    @RiD

    Ok let me preface this by saying I think what you've made is definitely note worthy and I appreciate the time you've put into it. And although it may not come across in the rest of the message, I actually like you as an individual and think you're a very innovative person.

    Now, can I just make an observation about the bot, and you can tell me I'm completely wrong if it's the case.

    With the nature of world objects and using a color detection method to distinguish them without any further logic, this bot is never going to get any better at actually botting than it is right now. To put it another way, bots that require any logic about a specific world item will never work with this system, so a combat bot for example is not going to happen.

    The color approach is in my opinion not a good way to go about making a revolutionary bot. There must be an alternative way at recognising a chicken or a tree in-game without simply taking a sample of its color on screen. Memory? Netcode? I guess I would just like to get some insight on why you would choose such a limiting approach, I know you're much smarter than this.

    Thank you for taking the time to read this and I look forward to your responce.
    Genesis, in it's current state is amazing. I for see it only getting more amazing after the vision update. Many 99's 0 ban. Big Gains

    I had 3 paragraphs i wrote to explain more, but deleted.
    Last edited by xcendrox; 04-16-2019 at 01:55 PM.

  13. #4649
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    Quote Originally Posted by BazBots View Post
    @RiD

    Ok let me preface this by saying I think what you've made is definitely note worthy and I appreciate the time you've put into it. And although it may not come across in the rest of the message, I actually like you as an individual and think you're a very innovative person.

    Now, can I just make an observation about the bot, and you can tell me I'm completely wrong if it's the case.

    With the nature of world objects and using a color detection method to distinguish them without any further logic, this bot is never going to get any better at actually botting than it is right now. To put it another way, bots that require any logic about a specific world item will never work with this system, so a combat bot for example is not going to happen.

    The color approach is in my opinion not a good way to go about making a revolutionary bot. There must be an alternative way at recognising a chicken or a tree in-game without simply taking a sample of its color on screen. Memory? Netcode? I guess I would just like to get some insight on why you would choose such a limiting approach, I know you're much smarter than this.

    Thank you for taking the time to read this and I look forward to your responce.
    RiD has always focused on remaining undetectable over everything else. Using colour to do this makes sense, and with the vision update, this method will become even more reliable. The original RiD bots were extremely capable bots, including combat bots at Pest Control. The problem with that was that RiD had to specifically program every RiD bot for each specific task. Genesis rethinks that approach, with the end result eventually being a bot we can fully configure for any task. This is obviously a huge challenge, hence the long delays and current state of the bot being less capable in many ways than the task-specific bots RiD used to have available. But the undetectable nature of this method makes the extra work (and extra wait, on our end) completely worthwhile.

    Imagine the day when Genesis is complete. When we're able to configure bots to match any of the complexity of pre-made RiD bots of the past, at MTA, Pest Control, etc. But having it all completely undetectable, and for any task of our choosing. That's worth it.

    There are many other bots out there for OSRS/RuneScape that work in many different ways. There's a reason we're all still here at RiD, using even the incomplete version of Genesis - RiD is the only bot that we can be confident in using without getting our accounts banned. And as long as that's the case, I'll take RiD's Vision any day

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  16. #4650
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    Quote Originally Posted by BazBots View Post
    @RiD

    Ok let me preface this by saying I think what you've made is definitely note worthy and I appreciate the time you've put into it. And although it may not come across in the rest of the message, I actually like you as an individual and think you're a very innovative person.

    Now, can I just make an observation about the bot, and you can tell me I'm completely wrong if it's the case.

    With the nature of world objects and using a color detection method to distinguish them without any further logic, this bot is never going to get any better at actually botting than it is right now. To put it another way, bots that require any logic about a specific world item will never work with this system, so a combat bot for example is not going to happen.

    The color approach is in my opinion not a good way to go about making a revolutionary bot. There must be an alternative way at recognising a chicken or a tree in-game without simply taking a sample of its color on screen. Memory? Netcode? I guess I would just like to get some insight on why you would choose such a limiting approach, I know you're much smarter than this.

    Thank you for taking the time to read this and I look forward to your responce.
    To add, the vision update will switch to a 3D Computer Vision approach instead of just simple color, and will be capable of automatically identifying objects during calibration. Additionally, paired with the editing tools, adding conditional logic would be relatively simple.
    My ONLY Discord is trent#8258. Never trade me from anything else!

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