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About Us

Mar 24, 2010 - 12:45 AM - by RiD
The Golden Age of botting is here...
In 2007 Jagex famously predicted macro software would become so human, that detection will be impossible. Robotz in Disguise (RiD) is the project which pioneered this new approach to botting.

RiD is different to regular bots in almost every way... It reads the game by viewing your computer screen not data, controls your mouse and keyboard instead of hacks, and the mouse movement is so realistic many don't even believe that RiD is entirely a bot... Just like a human player RiD plays RuneScape through a browser or Jagex's own client, it uses A.I. instead of scripts, enabling features like concentration, and distractions, making it impossible to predict, and it's even intelligent enough to have conversations with fellow players. Not to mention unique styles, black-box security, and many ground-breaking features you find only in RiD...

The consensus is RiD is undetectable at a theoretical level, this is backed up by a perfect record against the detection system lasting the entire duration of our latest generation of software, which has been in operation since August 2008.

Our software is developed in the Java programming language, 100% spyware and adware free and certified by buyershield (click the seal on our website to verify).

We even have two absolutely free top quality bots available, and all our premium bots are free to try. Earn 70M gold for $21 with BlackSmith, or for the same price get a 99 combat skill with Pest Control. Feel free to have a look around the forum to find out more. If like us, you don't enjoy repetitive tasks and agree 400+ hours repetition is excessive... stop wasting time, and join us!

"It could reach a point where macro software becomes undetectable" - Andrew Gower (creator of RuneScape)
    32 Replies | 11,137 Views


Introduction to the Genesis Interface, Part 1

Sep 03, 2014 - 2:31 AM - by RiD
This is the first of a few threads to introduce you to the Genesis interface.
Also please note, Genesis is still in development and is not yet available to use, and the interface will likely undergo a few cosmetic changes prior to release but on the most part functionality should remain the same. For the latest information on development and eventual release, see: this thread.

Calibration:

The first thing you do when making a bot with Genesis, is perform a calibration session.
A calibration session simply entails letting the bot watch you play, this process is very straight-forward and the Genesis interface will guide you through it, you can pause and resume mid-session and perform further/new calibrations if you wish to do so.

But in this thread I will be starting with arguably the most interesting part of the Genesis interface... the 'Task Interface', the image below is the kind of thing you will see after a calibration session. To start with something simple, in this example I was performing the 'hi-alch' spell on RS3.


The Task Interface:



Genesis simplifies repetitive 'tasks' into 'state' and 'action' pairings. The circles on the diagram represent 'states', and in some cases you'll be able to see a graphic inside the circle indicating an 'action' to be performed upon encountering the given state.

The good news is, after calibration no editing of the 'Task' is required, you are ready to start botting straight away.

You will also notice a tab-pane below the diagram.
The 'General' tab gives a quick overview of graphics taken from the screen during calibration, showing any world/interface items the bot interacts with and the map of the area the bot operates within. In the case of our alchemy bot there is no navigation required, and therefor no map data. We'll be making some more complex bots later on, in the next thread.


State Tab:





Above are the 'state definitions' for State 1, and State 2 in our simple alchemy bot.

State definitions are basically logic statements. Actionbar_1 all the way through to Actionbar_9, etc are all 'toggle-buttons' (buttons that can either be ON or OFF), and are part of the 'Environment Settings' I configured for RS3... but configuring 'Environment Settings' is beyond the scope of this thread, and something you will rarely ever need to do (as you'll be able to share environment settings); we will explore that later.
The... [Read More]
    131 Replies | 7,905 Views


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